"World of Warcraft" is losing players, and the players that have stuck with the video game are aging. So, just ahead of "World of Warcraft's" 15th anniversary, Activision Blizzard is going retro.
The company launched "World of Warcraft Classic" Monday, a nostalgic version of the multiplayer online roleplaying game, in which players can adventure as orcs and elves, among other characters.
"World of Warcraft Classic"
returns things to the way they were when the game first launched in 2004. It will be available for no additional charge to current subscribers to the game.
returns things to the way they were when the game first launched in 2004. It will be available for no additional charge to current subscribers to the game.
Classic WoW is no walk in the park. Players must manually search for others to team up with for massive raids that involve 40 people communicating and working together — moments that have led people to make real-life friends. Traveling from town to town will take time. The graphics are significantly pared back to resemble the original.
"We really approached this as almost like an archaeological dig. 'What was it like back then?'" said John Hight, "World of Warcraft's" executive producer and vice president. "We're carefully scraping the dust off the dinosaur bones and bringing it back to life."
The company said interest in "World of Warcraft Classic" was so strong that it overwhelmed Blizzard's servers. More than 2 million players created characters in anticipation of the launch, Blizzard said.
"World of Warcraft's" total number of players has declined over time. Although there are over 140 million accounts on "World of Warcraft," the game currently has just five million individual subscribers, data collector Statista estimates, down from the 12 million players the game had back in October 2010.
- CNN Business
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